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Players are then forced to relocate periodically to prevent detection with a white ghost image to mark their last known position and the enemy will search a wider area. Enemy soldiers will also have a circle meter over their heads to indicate alert status. An eye icon squints or opens to denote the player's level of detection by the enemy.
![sniper elite v2 wii u sniper elite v2 wii u](https://i.ytimg.com/vi/x6Pb-kNnYiI/maxresdefault.jpg)
In Sniper Elite III, stealth mechanics were reworked. Introduced in Sniper Elite V2 is the "X-Ray Kill Cam", a feature where upon a successful and skilled shot will, in slow motion, follow the bullet from the rifle to the target's point of impact, showing an anatomically correct x-ray of the body part being hit and the damage the bullet causes to the organs and/or bones. Realistic ballistics are optional, taking into consideration factors such as wind direction and strength and bullet drop, potentially altering the outcome of a shot even with the use of the scope. Different postures such as crouching or lying prone can steady a shot, and the player can take a deep breath to "focus" for increased accuracy. Binoculars are used to tag enemies in view, displaying their position and movements to the player. The player can also shoot the enemies' own grenades to trigger an explosion. In addition to hand grenades, the player can also deploy tripwire booby traps, land mines and dynamite. The sniper rifle is the primary weapon throughout the game, though additional side arms (submachine guns and pistols) can be used depending on the situation. Set in World War II, the player character utilises appropriate weapons for the era. Many of the single player levels allow multiple routes for the players to take in order to avoid direct firefights. All told the absence of co-op and DLC options means that this belated port feels a bit too much like it’s a day late and a Reichsmark short.Sniper Elite is a third-person shooter that involves stealth and first-person shooter game elements. In fact none of the DLC that supported the game on other systems is going to be available for the Wii U release, and nor are they included on the disc. Speaking of which, the infamous DLC mission that allowed you to snipe the Führer in the family jewels isn’t going to be offered on the Wii U eShop. It honestly makes for a nice change to return to WWII and take on Hitler’s goose-stepping goons once again. That said, the eight-hour single-player campaign remains intact and features all of satisfyingly gratuitous slow-motion x-ray kills and advanced simulation settings (on higher difficulty levels) that make for a totally enjoyable and stealthy shooter, particularly at a time when the genre is so obsessed with modern warfare. Instead, the co-op multiplayer modes present on other platforms have been completely stripped out with no explanation, which greatly reduces its potential lifespan.
Sniper elite v2 wii u Offline#
This is certainly a welcome addition to any Wii U game, but I would have preferred if developer Rebellion had employed the second screen as an option for offline co-op. The only other Wii U-specific feature is the option of taking the entire game offscreen via the remote play function.
Sniper elite v2 wii u pro#
This convenience is counterbalanced by the fact you can only play the game with the Gamepad - it doesn’t support the Wii U Pro controller - and personally I don’t find shooters to be that comfortable to play with the Gamepad’s tacky triggers and spaced-out sticks.
Sniper elite v2 wii u plus#
Having a second screen dedicated to your map and weapon switching is a plus - being able to see where your enemies are at a glance definitely helps you strategise on the fly while you work your way through each war-torn level - but it’s not really a game-changing addition it’s just an added convenience.
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Aside from the obligatory shift of HUD and menu elements to the Gamepad screen, the Wii U version doesn’t feature much in the way of new gameplay elements to distinguish itself.